Super Color Coordinated teleportable super companion Bros (The name varies) was programmed, drawn and created
in roughly 28 hours, for the Game Maker 48 hour jam number 28th, with the theme companion. Inspired by Chip's Challenge
SCCTSCB (Super Color Coordinated Teleportable Super Companion Bros) is a puzzle game where characters must each make their
own path through a level in order to get to a teleporter.

Controls:

W-A-S-D control the Green Bro
The Arrow Keys control the Red Bro.
The [ESC] key closes the game
The [R] Key restarts a level (room)


Current Bugs:

Restarting a room currently overlays the music with another rendition of it. (music starts over)
Due to the design of some of the stages (rooms) it's possible to get out of bounds. That is, obviously not endorsed
or recommended for the completion of a stage.
It's technically possible to complete the level having only arrived at the first teleporter. The Honor system Applies.
Player Sprites don't use the correct walking animation when going left (mirrored from the original walking animation)


Software used:

Game Maker Studio 1.4
Magic Music Maker (for the music)


Special thanks to:

The gamemaker subreddit
YoYo Games.
Anyone who took the time to try out, or otherwise play the game.
Those who otherwise moderate, comment, or organise the Game Jam.

